Bare metal vs. RTOS?
With limited processor power, random-access memory, and flash memory, embedded systems are resource-constrained. In light of this, memory-optimized code is one of the primary objectives of firmware development. And what could be more effective than executing your code in a bare-metal application—that is, without any intermediary layers like an operating system—directly on hardware? As a developer, you have direct access to and control over all of the system's resources, including the processor, memory, and peripherals. Junior embedded developers—but not just juniors—share this viewpoint. Baremetal vs RTOS Working on bare-metal or RTOS-only projects for extended periods of time can prevent you from seeing all aspects of an issue, depending on the organization and the duties involved. I will examine the distinctions between the two strategies in this blog post. 1. What is RTOS? The acronym for Real-Time Operating System is RTOS. I'll give a brief explanation of what an RT...